That’s providing you haven’t bothered to plant any more. Chop every tree down in the game and you will no longer have access to any wood. For example if you kill every last animal on the planet, they will be extinct. Players will have to watch what resources they use because they will not replenish if you use them all. Which you will need to use to advance in the game. These NPCs and automated processes all come together to form a rich and fruitful planet. Which continue to live throughout the day on a 24 hour cycle, feeding, reproducing and living their lives. You are not alone on the world and you are sharing the planet with animals and plants. One of the most interesting features of this game apart from the real-time world is the live ECO system. Allowing them to continue on to the next problem that may be looming. Once the civilisation has built up enough technology, they can avert the crisis. But players start with a few weeks to prepare for the the disasters, allowing enough time to get ready. This is because the game has early stage disasters like floods or meteor strikes. Players start by entering the new untouched world and must advance their own race. The game works in stages starting with the creation phase. This would result in perma-death for both players and the server and a new game would have to be set up to play again. The players on the server are responsible for keeping the world alive, this means that the world itself can actually end up being destroyed. The idea is that the actual game world is alive, much like our planet Earth.
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The developers Strange Loop Games have created a brand new genre, which they have called Global Survival. The game ECO has open world players in shock with their new take on this gaming genre.